Extended Properties
These properties can be used for special use cases and are only valid for version 0.1.111+. Please ensure that you are using the correct version, because the syntax in previous versions can be different. Each property is a key-value pair of type string
and can be set in the properties
property of a Content Item Object. The dynamic properties can also be set via an action at runtime. For more information, please see Internal Actions.
Parameter Syntax[edit]
Property | Value | Example | Dynamic | Description |
---|---|---|---|---|
button:{BUTTON_ID}:enable |
{BOOLEAN_VALUE} |
|
Yes |
Enables/Disables a player button (all buttons except the eject button are supported). |
button:{BUTTON_ID}:focus |
{BOOLEAN_VALUE} |
|
Yes |
Focuses a player button (if player is loaded). |
button:content:action |
{ACTION} |
|
No |
Sets up a custom content action (replacement for the player button in the lower left corner). By default, the action Note: To use this property, the |
button:content:icon |
{ICON} |
|
No |
Sets up a custom content icon (replacement for the player button in the lower left corner). By default, the icon Note: To use this property, the |